Did you miss SIGGRAPH or did you attend the Vulkan talks, but are now looking for the LunarG slide presentations? LunarG shared three Vulkan API, ecosystem-related, Birds of a Feather (BoF) presentations at SIGGRAPH 2019. Read on for more information and access to the slide sets.

Vulkan Ecosystem BoF Presentations

Open source project leads from LunarG and Google presented, Best Practices for Using and Contributing to the Vulkan Validation Layers — at 9:30 am on July 30 at the Los Angeles Convention Center, room 507. This BoF session shared the latest updates for the Vulkan Validation Layers and reviewed best practices for contributing to the validation layer open source projects. Click here to see the slide presentation.

LunarG’s second BoF presentation, A Vulkan SDK Update and Opportunity for Community Feedback — presented at 1 pm on July 30 at the Los Angeles Convention Center, room 507 — shared the latest changes to and features of the Khronos Vulkan SDK and then hosted discussion and comments from the audience. Click here to see the slide presentation.

LunarG also presented a more detailed update for the Vulkan SDK during the SIGGRAPH Khronos DevDay BoF, Ecosystem Advancements to Aid Vulkan Developers. This session was held Wednesday, July 31 at 4:05 pm in the Diamond Ballroom of the J.W. Marriott hotel in downtown Los Angeles. Click here to see the slide presentation.

Info about LunarG, Inc.

LunarG’s software engineering experts create software solutions for open source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, OpenXR, SPIR-V, and OpenGL. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, new feature development, and porting engines and applications to Vulkan. Our software engineering team is based in Fort Collins, Colorado. LunarG was founded by software experts who are passionate about 3D graphics.

For more information about LunarG, check out our website.