LunarG is presenting three online Birds of a Feather sessions. Sign up for SIGGRAPH 2022 to attend. LunarG sessions include: 1) Vulkan SDK Tools to use and Create Vulkan Profiles, 2) Vulkan Synchronization Validation: Tutorial and Update, and 3) Vulkan SDK Benefits and Advancements Over the Past Year. See the White Paper section of LunarG.com for more information about these sessions.
Learn MoreThe annual open source graphics conference (Mesa, DRM, Wayland, X11, etc.) + WineConf + FOSS XR will be in Minneapolis, MN, USA. October 4-6 2022. LunarG will be presenting a paper titled: GFXReconstruct – a tool to capture and replay streams of Vulkan API calls. Come learn about our fantastic new capture and replay tool for graphics developers!
Learn MoreThe Game Developers Conference (GDC) brings the game development community together to exchange ideas, solve problems, and shape the future of the industry across five days of education, inspiration, and networking. Attendees include programmers, artists, producers, game designers, audio professionals, and business leaders.
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