New Vulkan SDKs Add New Loader Environment Variables and New Extensions

LunarG released new Windows, Linux, and macOS SDKs for Vulkan header 1.3.236, including new loader environment variables that support advanced debugging of layer and driver issues plus new extensions.

New SDK Updates

macOS-Specific Updates

  • The macOS SDK now supports MoltenVK version 1.2.1, in addition to the new extensions listed above.

New Extensions

These Vulkan headers now include the following new extensions:

  • VK_LUNARG_direct_driver_loading
  • VK_QCOM_multiview_per_view_viewports
  • VK_EXT_descriptor_buffer
  • VK_NV_memory_decompression
  • VK_NV_ray_tracing_invocation_reorder
  • VK_NV_copy_memory_indirect

For More Information

For details about the new extensions and more features added to the SDKs, please read the Release Notes for LinuxRelease Notes for Windows, or Release Notes for macOS.

More Information about LunarG

LunarG software engineering experts create innovative products and services for open-source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, SPIR-V, OpenXR, and OpenGL. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan.

For more information about LunarG, please check out our website.

  • Need Help with
    3D Graphics Software?

    Let’s talk about your project and how our industry leading team of 3D software engineers can help you build something amazing.