Released August 22, 2023
Today LunarG released a new SDK for Windows, Linux, & macOS that supports Vulkan API revision 1.3.261.
Overview of new features in SDK 1.3.261.0
The VK_LAYER_KHRONOS_shader_object emulation layer is no longer in beta status.
The transition to full support for Apple Silicon progresses with the addition of the Vulkan Configurator and the Vulkan Hardware Capability Viewer – now also being universal binaries. Only the installer and maintenance tool requires Rosetta on Apple Silicon hardware at this time. All other components of the SDK are universal binaries.
The Vulkan Configurator (vkconfig) has been updated to improve quality and stability.
The Vulkan headers now include the following new extensions. Applications can now query for the presence of these new optional features:
Improved validation coverage. The VUID validation coverage documentation has been updated to represent the validation layer VUID coverage status.
- The Linux SDK had become very large in size. As a result, the compression method has changed from gzip to xz.
- The SDK for macOS supports the MoltenVK subset (currently version 1.2.5).
Read the release notes for more information about the new features
More Information about LunarG
LunarG software engineering experts create innovative products and services for open-source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, SPIR-V, OpenXR, and OpenGL. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan.
For more information about LunarG, please check out our website.
Go to the Vulkan SDK Download site to get the new SDKs