Vulkan is a low-overhead, high-performance, cross-platform, graphics and compute API. This article dives deep into how Vulkan is supported within the Apple ecosystem. Applications written with Vulkan are portable across Windows PCs, Apple desktops, Linux systems and both iOS and Android mobile platforms.
LunarG at XDC 2026 – KosmicKrisp Update
KosmicKrisp is approaching the point that it can be used for real Vulkan workloads. At XDC 2026, LunarG’s Aitor Camacho Larrondo will cover what that means in practice
LunarG Releases Vulkan SDK 1.4.363.0
KosmicKrisp is now a Vulkan 1.4-conformant ICD in the Vulkan SDK. If you have been waiting to treat Apple silicon as a first-class Vulkan 1.4 target, this is the SDK to install.
KosmicKrisp Achieves Vulkan 1.4 Conformance on Apple Silicon
KosmicKrisp, LunarG’s Mesa Vulkan driver for Apple silicon, has passed the Vulkan 1.4 Conformance Test Suite (CTS) and is now a Khronos-conformant Vulkan 1.4 implementation.
LunarG Releases Vulkan SDK 1.4.357.0
Highlights of this release include KosmicKrisp performance and functionality improvements, new extensions, scoped GPU-AV, and GPU Dump tooling.
LunarG at SIGGRAPH 2026
We were excited to be part of SIGGRAPH 2026, the premier conference for computer graphics and interactive techniques. If you missed it, check out our presentations where we shared our latest updates, tools, and insights.
LunarG Releases Vulkan SDK 1.4.350.0
Highlights of this release include major updates for KosmicKrisp, support for 16 new extensions, and ARM64X support for the GFXReconstruct capture layer.
2026 Ecosystem Survey—Your Feedback, Our Responses
The 2026 LunarG Vulkan Ecosystem Survey received 360 responses — nearly 30% more than last year. With 49% commercial developers and 71% rating themselves as regular, advanced, or expert users, the feedback was practical and insightful.