LunarG at SIGGRAPH 2026

We’re excited to be part of SIGGRAPH 2026 (July 19–23, Los Angeles), the premier conference for computer graphics and interactive techniques. As shown by our efforts on the Vulkan SDK, validation layers, GFXReconstruct, and other essential developer tools, LunarG is deeply committed to advancing the Vulkan ecosystem and helping developers build high-performance graphics and compute applications.

Join us for dedicated sessions at SIGGRAPH where we’ll share the latest updates, tools, and insights directly with the community.

GFXReconstruct – an Engine for Vulkan Debugging and Profiling

Birds of a Feather Session
Monday, July 20, 2026 | 2:00 PM – 3:00 PM PDT
Room 518
 

Discover how GFXReconstruct — LunarG’s open-source framework for capturing, replaying, and analyzing Vulkan applications — can transform your debugging and profiling workflows. In this session we’ll cover:

  • Capturing and replaying graphics commands
  • Command-line and integrated tool usage
  • Recent project updates and real-world use cases
  • Opportunities to provide feedback and contribute to future development

Whether you’re optimizing performance or tracking down tricky bugs, this BoF is for you.

View full session details

The State of Vulkan: Updates, Tools, and Developer Resources

Birds of a Feather Session
Wednesday, July 22, 2026 | 3:30 PM – 5:00 PM PDT
JW Marriott – Plaza 1
 
Get the latest from the Vulkan Working Group in this comprehensive update session. Vulkan Working Group Chair Ralph Potter will share the group’s direction, recent accomplishments, and upcoming work. LunarG’s Spencer Fricke will cover debugging descriptor heaps.
 
New to Vulkan or a seasoned expert? This is the perfect place to learn best practices and see where the API is headed.
 
 
 

Meet LunarG – Khronos Group Networking Reception

Cap off the day with great food, drinks, live sponsor demos, and networking alongside fellow developers, artists, and industry leaders from the Khronos community.
 
This is an excellent opportunity to connect with the LunarG team in person.
 

Let’s Connect at SIGGRAPH 2026

Can’t make one of the sessions or want a dedicated conversation? We’d love to meet with you to discuss:

  • Your Vulkan projects and challenges
  • How LunarG tools can accelerate your development
  • Potential collaborations or custom engineering support

Contact us today to set up a meeting during the conference: https://www.lunarg.com/contact/

We look forward to seeing you in Los Angeles and continuing the conversation about the future of real-time graphics!

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