We’re excited to be part of SIGGRAPH 2026 (July 19–23, Los Angeles), the premier conference for computer graphics and interactive techniques. As shown by our efforts on the Vulkan SDK, validation layers, GFXReconstruct, and other essential developer tools, LunarG is deeply committed to advancing the Vulkan ecosystem and helping developers build high-performance graphics and compute applications.
Join us for dedicated sessions at SIGGRAPH where we’ll share the latest updates, tools, and insights directly with the community.
GFXReconstruct – an Engine for Vulkan Debugging and Profiling
Monday, July 20, 2026 | 2:00 PM – 3:00 PM PDT
Room 518
Discover how GFXReconstruct — LunarG’s open-source framework for capturing, replaying, and analyzing Vulkan applications — can transform your debugging and profiling workflows. In this session we’ll cover:
- Capturing and replaying graphics commands
- Command-line and integrated tool usage
- Recent project updates and real-world use cases
- Opportunities to provide feedback and contribute to future development
Whether you’re optimizing performance or tracking down tricky bugs, this BoF is for you.
The State of Vulkan: Updates, Tools, and Developer Resources
Wednesday, July 22, 2026 | 3:30 PM – 5:00 PM PDT
JW Marriott – Plaza 1
Meet LunarG – Khronos Group Networking Reception
Let’s Connect at SIGGRAPH 2026
Can’t make one of the sessions or want a dedicated conversation? We’d love to meet with you to discuss:
- Your Vulkan projects and challenges
- How LunarG tools can accelerate your development
- Potential collaborations or custom engineering support
Contact us today to set up a meeting during the conference: https://www.lunarg.com/contact/



