
At SIGGRAPH 2025, LunarG presented updates on the Vulkan SDK and ecosystem and described capture and replay of Vulkan and...
At SIGGRAPH 2025, LunarG presented updates on the Vulkan SDK and ecosystem and described capture and replay of Vulkan and...
LunarG is thrilled to announce KosmicKrisp, LunarG’s new Vulkan driver for Apple hardware, built within the Mesa 3D graphics framework.
GFXReconstruct now includes initial support for rebinding buffer device addresses at replay time. This post introduces the problem, explains our...
Vulkan SDK 1.4.321.0 Released: New Extensions, SPIR-V Tools Update, and Molten VK 1.3 Released 15 July, 2025 We’re thrilled to...
Today at Augmented World Expo 2025, LunarG announced initial OpenXR API support for its widely used GFXReconstruct tool. See the...
Vulkan SDK 1.4.313 Release: New Extensions, Cross-Platform Enhancements, and More Released 06 May 2025 The Vulkan SDK 1.4.313 release has...
Happy to announce that the 2025 LunarG Ecosystem Survey results are in! Just like we’ve done before, LunarG reached out...
If you’re working with graphics debugging or Vulkan application analysis, you’ve likely encountered GFXReconstruct—a powerful open-source tool by LunarG for...
LunarG is thrilled to announce KosmicKrisp, LunarG’s new Vulkan driver for Apple hardware, built within the Mesa 3D graphics framework.
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