LunarG is a leader in 3D graphics software, from developing the Vulkan SDK and ecosystem tools to creating custom drivers, shader compilers, validation layers, and application solutions.
As a small, agile team headquartered in beautiful Fort Collins, Colorado (with remote options available), we offer:
We’re always looking for talented individuals passionate about 3D graphics, open standards, and innovative GPU solutions.
Develop custom and open-source software for Vulkan, OpenXR, and related ecosystems
Collaborate with some of the brightest engineers in the industry and our leading clients/partners
Solve complex, high-impact graphics problems in areas like drivers, shader compilers, validation, performance tuning, and real-time applications (gaming, AR/VR, engineering, video)
Use and expand your full skill set while learning new technologies
Participate actively in Khronos working groups and open-source communities
At LunarG, we prioritize:
In addition to the currently open positions, we’re continually seeking experienced 3D Graphics Software Engineers (and senior-level roles) with expertise in:
GPU software development teams often run into roadblocks they can’t move on their own. LunarG is the industry’s leading problem-solving partner for GPU programming. We provide the tools, expertise, and passion you need to keep moving forward and deliver innovative, quality products. Let us know how we can help your next project succeed.