GFXReconstruct – Tools to Capture and Replay Graphics API Calls

Brad Grantham of LunarG presents an overview of the GFXReconstruct capture and replay tool, including use cases. He’ll cover capture, replay, other tools, and architecture.

This presentation was given on February 8th at the Khronos Vulkanised event in Munich.

Click here for a link to Brad’s presentation.

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