
Hey everyone! Today we are releasing our 2024 Ecosystem Survey Progress Report. This document describes how we’ve used the feedback...

Hey everyone! Today we are releasing our 2024 Ecosystem Survey Progress Report. This document describes how we’ve used the feedback...

When you create a pipeline in Vulkan, the graphics driver compiles the SPIR-V code from your application into assembly code...

Now Available – Vulkan 1.4.304.0 SDKs Released 14 Jan 2025 Today, LunarG released a new Vulkan SDK for Windows, Linux, and...

Presentations are now available! Spencer Fricke, Graphics Engineer, LunarG Inc., provided an update on the Vulkan SDK at SIGGRAPH Asia...

Innovation Flash! Spencer Fricke, a 3D graphics engineer at LunarG, has added GLSL & SPIR-V as input options to the...

Now Available – Vulkan SDK 1.3.296.0 Released 08 Oct 2024 Today LunarG released a new SDK for Windows, Linux, & macOS...

Download the white paper now! GFXR – Asynchronous Pipeline Creation – LunarG, Fabian Schmidt 09-24-2024

Download the white paper now! Vulkan SDK for Windows 11 ARM64
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