LunarG has released new Vulkan SDKs for Windows, Linux, and macOS based on the 1.1.73 header.  Read on for an overview of new features in the release and links to the release notes and the SDKs.

SDK released 4/20/2018

Overview of additions to Vulkan SDK 1.1.73

  • The following new extensions:
    • VK_ANDROID_external_memory_android_hardware_buffer
    • VK_EXT_descriptor_indexing
    • VK_AMD_shader_core_properties
    • VK_NV_shader_subgroup_partitioned
  • Many bug fixes, increased validation coverage and accuracy improvements, and feature additions.

More Information

Please read the Release Notes for LinuxRelease Notes for Windows, or Release Notes for macOS for additional information or go to LunarXchange to download this new SDK.

LunarG’s software engineering experts create innovative products and services for open source and commercial customers using leading-edge 3D graphics and compute technologies, including OpenGL, Vulkan, OpenXR, and SPIR-V.

We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan.

For more information about LunarG, please check out our website.

By |2018-04-20T13:46:10+00:00April 20th, 2018|News|