Required SDK Update: New SDKs Released for Vulkan 1.1.92.1

By |2018-11-27T18:32:29+00:00November 27th, 2018|News|

This week LunarG released an update to Vulkan SDKs for Windows, Linux, and macOS based on the 1.1.92.0 header. Today we announced a new 1.1.92.1 release that fixes a critical loader bug found in the 1.1.92.0 release. Read on for an overview of new additions to the release and links to the release notes and the SDKs. [...]

LunarG releases new Vulkan SDK with support for NVIDIA Turing GPU extensions

By |2018-10-04T18:12:21+00:00October 4th, 2018|News|

LunarG has released new Vulkan SDKs for Windows, Linux, and macOS based on the 1.1.85.0 header.  This SDK contains new extensions released by NVIDIA to support the Turing GPU architecture. Read on for an overview of new features in the release and links to the release notes and the SDKs. […]

Vulkan Mesa Graphics Driver Developers: check out LunarG’s expanded regression test suite for OpenGL and Vulkan

By |2019-01-03T15:47:34+00:00September 20th, 2018|News|

LunarG released the OpenGL Mesa Graphics driver regression test suite in November 2017. We have now added the ability to test Vulkan Mesa Graphics drivers to this tool. The LunarG test system is a service that provides regular regression testing on Mesa releases for Intel and AMD OpenGL graphics drivers, and now also supports Vulkan. [...]

Help Prioritize LunarG Vulkan Ecosystem Projects

By |2018-05-31T16:13:39+00:00May 31st, 2018|News|

Using or learning the Vulkan API? Take a few minutes to share your experiences and prioritize the needs of the Vulkan ecosystem through this anonymous survey.  The data will help prioritize future improvements to the LunarG Vulkan SDK and other ecosystem components. Click Read More to find the survey link. […]