Happy First Birthday, Vulkan! One year ago today The Khronos Group released the Vulkan 1.0 specification. So much has happened in the last year! LunarG and many others have been working furiously over the past 12 months to improve the Vulkan ecosystem. Our team, with the sponsorship of Valve, has enhanced the Vulkan loader, [...]
Khronos Group Sponsored Vulkan Training Videos Now Online Want to develop your knowledge of the Vulkan API? Vulkan training videos from the Khronos Group are now available for viewing. The Khronos Group recently sponsored a DevU in Vancouver as part of an ongoing series to provide API training for aspiring Vulkan developers. Like [...]
LunarG Presents Deep Dive on Vulkan Validation Layers - Watch the Video Sponsored by the Khronos Group, LunarG did a deep dive on the Vulkan Validation Layers. This 75 minute webinar provides a detailed review of the Vulkan Validation Layers, how they are architected, how do you use them, and why they are so important. View [...]
The Vulkan API loader and Validation Layers are canonical elements of the Vulkan Ecosystem. The key developers of the loader and validation layers from LunarG and Google presented a technical overview at Siggraph 2016. View presentation material here. https://youtu.be/dzbGZVq0T-s
LunarG Presents Vulkan Layers Information at GDC 2016 - Watch the Video LunarG presented on Vulkan Layers and provided a demonstration using the LunarG SDK at the March 2016 Game Developer's Conference. Watch the video from the presentation: For the LunarG SDK, visit vulkan.lunarg.com.
LunarG Releases the First Vulkan™ SDK for Windows® and Linux Operating Systems Comprehensive SDK Helps Organizations Develop to the Next Generation of 3D Graphics FORT COLLINS, Colo., February 16, 2016 - LunarG, Inc. today announced the release of the first Vulkan™ Software Development Kit (SDK) for Windows® and Linux operating systems. The SDK includes the [...]
Read what others have to say about LunarG's 3D graphics driver and software development innovations. Vulkan API Poised to Put More Rendering Power into Developers' Hands (February 19, 2016 - High-Def Digest) Vulkan Graphics Spec Launches on Multiple Platforms (February 16, 2016 - Wifihifi) Khronos Expands Scope of 3D Open Standard Ecosystem (August 10, 2015 - Business [...]