LunarG Presents Deep Dive on Vulkan Validation Layers - Watch the Video Sponsored by the Khronos Group, LunarG did a deep dive on the Vulkan Validation Layers. This 75 minute webinar provides a detailed review of the Vulkan Validation Layers, how they are architected, how do you use them, and why they are so important. View [...]
The Vulkan API loader and Validation Layers are canonical elements of the Vulkan Ecosystem. The key developers of the loader and validation layers from LunarG and Google presented a technical overview at Siggraph 2016. View presentation material here. https://youtu.be/dzbGZVq0T-s
LunarG Presents Vulkan Layers Information at GDC 2016 - Watch the Video LunarG presented on Vulkan Layers and provided a demonstration using the LunarG SDK at the March 2016 Game Developer's Conference. Watch the video from the presentation: For the LunarG SDK, visit vulkan.lunarg.com.
LunarG Releases the First Vulkan™ SDK for Windows® and Linux Operating Systems Comprehensive SDK Helps Organizations Develop to the Next Generation of 3D Graphics FORT COLLINS, Colo., February 16, 2016 - LunarG, Inc. today announced the release of the first Vulkan™ Software Development Kit (SDK) for Windows® and Linux operating systems. The SDK includes the [...]
Read what others have to say about LunarG's 3D graphics driver and software development innovations. Vulkan API Poised to Put More Rendering Power into Developers' Hands (February 19, 2016 - High-Def Digest) Vulkan Graphics Spec Launches on Multiple Platforms (February 16, 2016 - Wifihifi) Khronos Expands Scope of 3D Open Standard Ecosystem (August 10, 2015 - Business [...]