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So far LunarG has created 5 blog entries.

LunarG Presents Deep Dive on Vulkan Validation Layers

LunarG Presents Deep Dive on Vulkan Validation Layers - Watch the Video Sponsored by the Khronos Group, LunarG did a deep dive on the Vulkan Validation Layers. This 75 minute webinar provides a detailed review of the Vulkan Validation Layers, how they are architected, how do you use them, and why they are so important. View [...]

By |2016-10-03T10:47:32+00:00September 30th, 2016|News|

LunarG Presents Vulkan Layers Information at GDC March 2016

LunarG Presents Vulkan Layers Information at GDC 2016 - Watch the Video LunarG presented on Vulkan Layers and provided a demonstration using the LunarG SDK at the March 2016 Game Developer's Conference. Watch the video from the presentation: For the LunarG SDK, visit vulkan.lunarg.com.

By |2017-02-14T13:10:48+00:00June 7th, 2016|News|

LunarG Releases First Vulkan™ SDK for Windows® and Linux Operating Systems

LunarG Releases the First Vulkan™ SDK for Windows® and Linux Operating Systems Comprehensive SDK Helps Organizations Develop to the Next Generation of 3D Graphics FORT COLLINS, Colo., February 16, 2016 - LunarG, Inc. today announced the release of the first Vulkan™ Software Development Kit (SDK) for Windows® and Linux operating systems. The SDK includes the [...]

By |2017-02-14T13:10:48+00:00February 16th, 2016|News|

LunarG in the News

Read what others have to say about LunarG's 3D graphics driver and software development innovations. Vulkan API Poised to Put More Rendering Power into Developers' Hands (February 19, 2016 - High-Def Digest) Vulkan Graphics Spec Launches on Multiple Platforms (February 16, 2016 - Wifihifi) Khronos Expands Scope of 3D Open Standard Ecosystem (August 10, 2015 - Business [...]

By |2016-03-02T07:59:06+00:00February 11th, 2016|News|