Gallium3D Online Developers Workshop

Gallium3D is an Open Source technology for creating graphics drivers.  Originally developed by Tungsten Graphics, Gallium3D continues to be enhanced by Open Source developers from VMware, LunarG and other open-source-friendly companies across the industry.

VMware hosted a full day Gallium3D workshop on 13th Nov, 2009.  The workshop agenda follows, including links to slides and videos of the material presented:

Introduction (Jens Owen)  Coming Soon
Overview and Motivation for the Architecture (Keith Whitwell)  Video Slides
Gallium3D Version 1 Components and Status (Brian Paul)  Video Slides
Pipe Driver Overview (Keith Whitwell)  Video Slides
Softpipe Lab (Jose Fonseca)  Coming Soon
LLVMpipe Status (Jose Fonseca)  Coming Soon
VMware SVGA Status (Keith Whitwell and Jose Fonseca)  Video
State Tracker Overview (Zack Rusin)  Video Slides
OpenGL State Tracker Lab (Brian Paul)  Coming Soon
OpenGL-ES State Tracker Status (Brian Paul)  Video Slides
OpenVG State Tracker Lab (Zack Rusin)  Coming Soon
Python State Tracker and Playback Tools Status (Jose Fonseca)  Coming Soon
Gallium Remote Debugger (Jakob Bornecrantz)  Coming Soon
Gallium3D v2 Architectural Requirements (Keith Whitwell)  Coming Soon
OpenGL Version 3 (Brian Paul)  Coming Soon
OpenCL (Zack Rusin)  Coming Soon
Wrap Up (Jens Owen)  Coming Soon